#100 doors challenge level 45 tv
To open the door, tap the antenna on top of the TV and drag it around the room. The door will then open and you can move ahead. Use the magnifying glass to help you light the fuse on the dynamite. You can place the dynamite on the door to open it. You need to collect two items from the floor: a magnifying glass and some dynamite. Type that into the keypad by the door, and you’ll be able to open it. Open the drawer of your desk and get a piece of paper and a CD. Move them up and down, then stop them in the right place. Sequence: 4 3 2 1 3 pause 2 4 2 1 3 Level 24 Repeat the sequence correctly to open the door. Touch the glowing skull above the door to make the parrots screech in a sequence. There are 4 parrots that make a noise when you touch them. Use the cable from your inventory and the detonator to place them on the door. Slide the box over to reveal a detonator. Then use the blowtorch to heat up the explosives, and finally collect them with the box. Remove the side panel with the sledge hammer. Heat up the box with the blowtorch, but don’t move it too much. Get the explosives and detonator by using the blowtorch, sledge hammer, and box. 17=5 o-clock, 15=3 o-clock, 12=12 o-clock, 8=8 o-clock Once you set them to the right time the door will open. The numbers on each arrow represent what hour it is. You have to set the arrows of the 4 squares to match the correct time. The ice will melt and the door will open. Level 20Ĭollect two logs from the floor and the box of matches from above the stove to the left. Use the inventory to find the gun part and put it on the gun. Finally, tap the call button on the left to open the door.
Now use the tape on the joins to complete the cable. Select the cable from inventory and place it on the floor. Put the 4 x O atoms on the side and the 2 H atoms on the ends. How do you get the flask in the lab? You have to place the S in the central position, with 4 joining it. When you do, the flask will be filled with liquid. Move the puzzle pieces into place until you complete it. Move the table back and place it on the table. Move the desk to the left to uncover the flask. There’s a flask on the desk in front of you. Use the cheese on the parrot to get the keys.
To get the knife, tap the fork on the far left. Use the keypad to enter the code: 2 6 13 16. Level 15Ĭount the lines to find out the values of C and D. Use the broom on the broken pieces to clear them. Use the broom and bucket in your inventory to clean up the spilled liquid. Then collect a gas mask from the right side of the room next to the cylinder. Level 13Ĭollect the broom and bucket from the left side of the room. Then tap the level for gravity to come back. You have to turn off gravity and move the box. Move the woodblock in front of the door and then tap the door to open it. Then, tap the light switch on the right side of the door to turn off all lights. In order to dim your lights and turn them off, tap on the clock to turn off all lights in the living room. The left GO arrow will open them for you. Now, use the GO arrow to return to the doors.
To the left of the electrical box is a pair of pliers. To the right, you’ll find a broken cable. Tap the top of the screen to go back up through the trap door and open the door. Use the sledgehammer to break the barrel. Tilt your device left to roll the canon towards the door. Level 7Ĭollect the matches to the left of the door. Finally, tap the top of the screen to ascend to the door and unlock it. Combine the bottle and sponge in your inventory. Then collect the sponge from the seafloor. We have to clean the locked door on the ocean floor with the help of a bottle and a sponge.